Showing posts with label James Badge Dale. Show all posts
Showing posts with label James Badge Dale. Show all posts

Thursday, June 20, 2013

Review: "World War Z"


Director: Marc Forster
Runtime: 116 minutes

Despite the troubled production of World War Z, those involved can breathe a small sigh of relief. Though the final product is no great film, it doesn't have the feel of a film that went through hell and back on its way to the silver screen. On the flip side, the media frenzy surrounding the film might actually be the most interesting aspect. Remove the backstory, and World War Z becomes little more than a decent piece of entertainment with nothing that makes it a must-see event film. 

Loosely (by which I mean it only shares a name) based on Max Brooks' novel of the same name, the film's story follows many typical story arcs from the zombie genre. What this film tries to accomplish, however, is to show the effects of a zombie outbreak on a global scale (think Steven Soderbergh's Contagion meets 28 Days Later). Yet for all of its wide shots of the swarming undead, this strangely episodic journey is more action-thriller than horror scare-fest. Once Brad Pitt's Gerry Lane escapes the overrun streets of Philadelphia, he starts globe-hopping in an attempt to find where the outbreak began. His journey takes him to South Korea, Israel, and England, as he meets with survivors and does lots and lots of running (the zombies themselves are Usain Bolt-level athletes). 

And, like a very fragmented video game, the film jumps from location to location just in time for Gerry to run into some survivors, and then get chased around in a frantic attempt to escape. To the film's credit, the set pieces are varied, ensuring that the action never becomes numbing, and that the level of tension never flags. All the same, when the film takes a moment to slow down, it feels like a video game cut scene: lots of simple conversations with vague pieces of information about what happened. Human interactions, save for some small moments between Pitt and an injured Israeli soldier, are strictly functional components of the script meant to transition the film from one set piece to the next.

Suffice it to say that character development is not World War Z's strong suit. Brad Pitt delivers a capable, workmanlike tone from underneath a terrible hairdo, but his character's quest to reunite with his wife (Mireille Enos, majorly underused) lacks any real heft. The source of the film's dread comes from the broad strokes of the situations, rather than our attachment to the specific traits of the characters. 

However, this problem, while significant, doesn't truly become apparent until after the credits roll. The film's episodic structure is the closest thing the film has to a standout feature, and it at least provides a variety of settings to run from the undead. Marco Beltrami and MUSE frontman Matt Bellamy provide a suitably effective score that hums underneath the action, ensuring that even the film's quieter moments are kept on edge. Yet as much as  the film wants to be an epic, it can't escape the fact that zombies work best when they're being faced in small, claustrophobic settings. 

Thankfully, the film's ending takes this principle and devises a tight and gripping final sequence. Though millions were clearly poured into shots of zombies flooding over the walls of Jerusalem, the most harrowing moments come in scenes set on a plane and the corridors of an empty research facility. By contrast, the film's coda is little more than shrug-inducing, and comes off feeling like little more than a vague set up for a sequel (or a painfully drawn-out prologue to Brooks' novel).

Ultimately, the biggest "failing" of World War Z is simply that it's neither a jaw-dropping train wreck nor a mind-blowing triumph. Forster and Pitt have delivered a perfectly competent and entertaining film that delivers enough suspense, even as it caters to a PG-13 sensibility (you'll find no The Walking Dead-level gore). It is, for the most part, well-crafted entertainment, even though it proves less interesting than its own journey to get made. 

Grade: C+ 

Friday, May 3, 2013

Review: "Iron Man 3"


Director: Shane Black
Runtime: 130 minutes

Last summer kicked off with Joss Whedon's The Avengers, the cumulative effort of merging the Iron Man, Thor, Captain America, and Hulk (sorry, Ed Norton) franchises. After a series of solid, but often unremarkable, standalone films, Whedon's geek-tastic superhero bonanza was seen as a high for Marvel Studios. However, this posed a challenge for the standalone films that would lay the ground for The Avengers 2: would audiences be as invested in just watching one member of the Avengers roster at a time? It's hard to say for all of them. Tony Stark and Iron Man, however, can breathe a sigh of relief. Iron Man 3, this year's kick-off to the summer movie season, blows away all of the previous Avenger films, and establishes its hero as Marvel's single most fun figure.

After the chaos in New York City, Tony Stark (Robert Downey Jr., back in top form) struggles to cope with his comparatively mundane life (along with some nasty panic attacks). Thor is back in Asgard, the Hulk is likely in hiding, and Captain America is off on his own adventure. However, it doesn't take long for a new threat to arise (this is the Marvel-verse, after all). Enter mysterious international terrorist The Mandarin (an enjoyably hammy Ben Kingsley). Without giving too much away, Tony initially has little interest in tackling The Mandarin, preferring to leave him to the government and Col. Rhodes (Don Cheadle). Yet when the shadowy terrorist's attacks start to hit home, Stark is left with no choice but to rebuild his life and seek revenge. 

Even though Iron Man 3 takes Stark to the darkest emotional territory, it is also the liveliest and funniest film in the series. Co-written by Drew Pearce and director Shane Black, much of the dialogue is sharp and energetic, with any number of delightful back-and-forth exchanges between Stark and a member of the ensemble. Among that ensemble are the aforementioned Kingsley, along with Guy Pierce as smarmy scientist Aldrich Killian, James Badge Dale as Killian's henchman Savin, and Rebecca Hall as researcher Maya Hansen, who has a link to Tony's past. Gwyneth Paltrow returns as well, as Stark's girlfriend and business partner Pepper Potts. 

Where Black and Pearce's screenplay works best is when it puts two or three characters together and lets them bounce off of each other. At times the dialogue can border on overwritten, but the exchanges are largely successful due to Downey Jr.'s presence. Iron Man 3 does for Tony what Iron Man 2 should have done: pushed him completely to the edge, physically and emotionally. In doing so, the film once again makes Stark an engaging and fun protagonist, compared with 2's version of the character, who was often too big of a jerk. Even though some of the set-up for the plot can feel a little dragged-out, the film always has Downey Jr.'s performance propping it up. And once the film properly takes off, it's a largely thrilling endeavor. 

Black keeps Stark separated from his suit for longer than expected, and it pays off. A section of the film set in rural Tennessee gives Downey Jr. more room to build Tony as a character, and experience him outside of either the Iron Man suit or his swanky mansion. Even scenes without Stark present deliver, such as a bit with Pepper and Maya concerning the latter's moral quandary about her research. Likewise, Killian and The Mandarin easily outclass the previous Iron Man villains, albeit in wildly different ways. The only cast member truly lost in the shuffle of it all is Cheadle's Col. Rhodes, who comes into play so late in the game that you almost forget his character is a real presence in the movie. Thankfully, once he starts figuring into the plot directly, Cheadle makes for yet another strong foil for Downey Jr., particularly during the finale.

Perhaps the biggest surprise of the film, however, is the success of the action sequences. No previous Iron Man film has ever delivered a truly noteworthy battle, with the climactic fights often proving underwhelming. As such, the bar wasn't set terribly high for Black. Thankfully, he decided to clear it by a considerable margin. Three major fights, all different, in the second hour erase the bad memories of all previous Iron Man action scenes. One is particularly fun for the way it forces Stark to fight using only two pieces of his armor. On the opposite end of the scale are a thrilling sequence involving a damaged Air Force One, and the knockout climax set amid a massive oil rig. It's larger than life stuff, and Black captures it with intensity while never forgetting to inject crowd-pleasing thrills. The near-seamless visual effects only add to the experience. 

But, at the end of the day, it's all about Tony Stark and his metal alter ego. By tapping into the character's fears and insecurities, Black and Downey Jr. create the best portrayal of the character yet. Multiple characters inhabit suits in the film, yet only Tony Stark can ever truly be Iron Man. And while Iron Man 3 doesn't reach the grandiose heights of something like The Dark Knight, it is such an energetic and enjoyable experience that it's difficult for the flaws to really remove one from the experience. Frankly, it's the most purely enjoyable Marvel film since 2003's X2: X-Men United. If I were Thor or Captain America, I'd be nervous right about now. Those two have got their work cut out for them.

Grade: B-

Monday, December 3, 2012

Review: "Flight"


Director: Robert Zemeckis
Runtime: 138 minutes

Robert Zemeckis' Flight, the director's return to live-action filmmaking after three divisive motion-capture efforts, is certainly a polished, well-made film. After his trio of soulless animated features, the director proves that he's still game as ever when it comes to working with real people, sets, and locations. Yet Zemeckis' energetic direction isn't quite enough to prevent Flight from stumbling thanks to its script, even though he does keep the film from going into a complete nosedive. 

Whip Williams (Denzel Washington), as is quickly established, is a womanizer, an alcoholic, and an avid cocaine user. He's also pilot. While it's not a good combination, there's no doubt as to Williams' skill in the cockpit. On a routine (and very short) flight, Whitaker's plane endures a series of malfunctions, eventually pitching into a straight dive. Almost miraculously, Whip successfully lands the plan after rolling it not once, but twice before setting down in a field behind a small church. Six people die in the course of the landing, but Williams is hailed as a hero, even as he flees the spotlight. Yet complications arrise when blood samples taken after the accident reveal levels of intoxication in Williams and another crew member. 

From there, Flight glides ahead with energetic camera work and solid performances, even as the script constantly throws in some unwelcome turbulence. As capably as the cast performs (Washington is as engaging and watchable as ever), John Gatins' script is both too thin and too morally muddled. Whip's alcoholism is treated more as a plot device than a character trait. While the portrayal of alcoholism (and the self-deception involved) likely hits some truthful notes, we never have any grounding as to why Whip drinks the way he does. At best we know that his drinking was responsible for ending his marriage, but the conflict is too thinly detailed to hit home. 

Credit should go to Washington, however, for taking a relatively one-dimensional character and making him compelling to follow, even if it's more due to the actor's inherent star magnetism. With a richer script and a deeper character to latch onto, Washington could have truly soared. Instead, he's left putting in a lot of emotional effort into a role that is written at a level far beneath him. 

Other cast members aren't so lucky. Don Cheadle, as a lawyer tasked with sorting out Whip's side of the criminal investigation, has the script's least developed major character. Yes, his character's purpose is ultimately to support and challenge Whip, but the character appears to have been written on autopilot, used more as an expository tool of legal information. Kelly Reilly, as drug addict Whip meets in the hospital, gets a tad more to work with, but the role is as shallow as they come, as she's used more to bring up the painfully thin AA subplot in the film. Gatins gives her an interest in photography to lend her something outside of her drug troubles, but it's barely touched upon. Worst of all, the film wastes Melissa Leo as the head of the investigation into the crash landing. John Goodman also pops up in two irritating scenes, one of which is so bizarre and confused in its morality and tone that it beggars belief.

Surprisingly, it's some of the smallest parts that stand out in the film. Washington and Reilly's performances (mostly the former's) have received the most awards talk, but the stand out of the cast might actually be James Badge Dale. The actor only appears for one scene, yet his turn as a rambling cancer patient is nothing short of electrifying, and it's a shame that the actor wasn't used to better effect. Honorable mention should go to Brian Geraghty (The Hurt Locker) as Whip's co-pilot during the crash landing, who brings an extra layer of intensity to one of the many one-note roles filling out the ensemble.

Unfortunately, as Flight progresses through its three main "chapters," it becomes weaker and weaker. The crash landing is a marvel of white-knuckle intensity, but once Whip wakes up in the hospital, the drop in dramatic power is tremendous. The middle section, which had the most room for character development, squanders it on scenes that merely coast by. Both Whip's relationship to Reilly's Nicole and the background details of the investigation are touched on so lightly that it's as if Gatins nearly forgot about them. There's a level of expert craftsmanship in Flight, even down to the seemingly "normal" but richly textured cinematography. Yet, unlike some examples in recent memory (Joe Wright's Hanna springs to mind), said craftsmanship isn't nearly enough to overcome the overarching weaknesses of the writing. The great irony, then, of Flight is that it only soars when its titular character is plunging straight down out of the sky.

Grade: C